->Abstract Submission Deadlines Ends on 22 April, 2026

->Registration Deadlines Ends on 23 April, 2026

Neuro Congress 2027 | April 16 & 17, 2027 (In-Person in Bangkok) & April 18, 2027 (Virtual Via Zoom)

🌐EXHIBITION OPPORTUNITIES

Neuro Congress 2027 is an exciting opportunity to showcase to a broader international audience any new technology in the field of mental health and psycology, and/or the service/s your University, Schools, industry, or company may offer. Neuro Congress 2027 will deliver over 110 attendees from more than 26 countries who support the development and commercialization of innovations within the fields of mental health and psycology. As an exhibitor, you will access the corporate executives, researchers.

PARTNER WITH Neuro Congress 2027

Neuro Congress 2027 greatly values the mutually beneficial relationship it has with several organizations and institutions. We look forward to working together, aligning efforts, and utilizing resources with your organization to have issues addressed in the mental health and psycology.

Are you interested in collaborating with Neuro Congress 2027?

You can send your request by completing the form.

Who Can Exhibit

  • Commercial organizations
  • Universities/institutes
  • NGO’s
  • Start-up companies
  • Journal publishers

Submit Sponsorship Form

    "Submit your Proposal for Sponsorship/Promotions"

    "Please contact Alanna Lawson (alanna@equityneuro.com) for pricing and other details"

    Neuro Congress 2026 Past Exhibitors

    RTE LAB

    “VR and AR technologies and products are being prepared by RTE LAB. The first is a virtual reality app designed to help people with ADHD. Four interactive situations are included. Our objective was to develop a virtual reality program that would assist people with ADHD in enhancing critical cognitive abilities, particularly focus, memory, and attention to detail. We wanted to investigate how immersive settings can be effective instruments for cognitive development in addition to being utilized for enjoyment. The project included the successful development and deployment of the application, the implementation of four distinct virtual reality scenarios, and the first round of usability testing with ten individuals on the ADHD spectrum. In order to further enhance and optimize the experience, we gathered both qualitative and quantitative feedback.The second product is Harmony for ED, a single-player virtual reality program that uses music-based activities to train the brain and educate users.Harmony for ED was created to help kids focus and grow cognitively by providing them with engaging musical challenges.Through numerical problem-solving, aural imitation practice, and listening to narrated stories and choosing the right answers, users participate in rhythm-based exercises.Focus and active listening are promoted by the app’s serene, captivating atmosphere. By fusing immersive VR technology with music therapy approaches, it aims to support educational initiatives.”